| This is a nice easy task :) Run Radiant and load up the map. Select the door using shift+alt+click. Press N. Enter allowteams as a key and axis,cvops
                                    as the value and press return.  The
                                    axis door is obviously the more common, but
                                    you can make allied secure doors by putting allies
                                    instead of axis.  And if you don't put
                                    the cvops part in, then enemy cov ops in
                                    uniform cannot open the door. Close the window and press ESC. To indicate the secure nature of the
                                    door, we should put a new door texture on. Select both faces of the door and apply
                                    Textures/doors door_m01asml_axis texture (if
                                    you are not sure which one this is, click on
                                    the texture you think it is, and check the
                                    name that comes up bottom right of the
                                    output window.) Press S and Fit the textures (1
                                    wide and 1 high). 
 Close the window, press ESC, save and
                                    compile. You should find now that only Axis can
                                    open the door.  You can't test for cov
                                    ops alone so you have to ensure your
                                    spelling of axis,cvops is accurate. Easy lesson!
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