Click OK.
Move your 3D view around so you can see
where the speaker actually sits. For a
broadcast global speaker roughly the middle
is fine. If you wanted, say radio
static, you'd put the speaker near the radio
brush and make the range smaller.
Practice moving the speaker, by looking
at it so it goes pink, then going back to
the console and entering \modifyspeaker
(just use the up arrow to get back recent
console commands) and come back out of the
console. This time drag on the
coloured bars sticking out of the speaker
and move the speaker to where you want
it. Put this one near the map centre.
Click on OK to end the modifying.
Go back to the console and enter
\editspeakers to end the editing session.
Join a team and run around a bit to see
how the sound comes across - is it too
loud/quiet, in the right place, etc?
When you add speakers to the map in this
way, ET creates and modifies a file called
<yourmap>.sps which it puts in the
\etmain\sound\maps folder. When the
time comes, we would need to include this
file in the PK3 you'll build to distribute
your creation.
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